- Typescript Sdk For Visual Studio 2017 Mac Os Download
- Typescript Sdk For Visual Studio 2017 Mac Os X
- Typescript For Visual Studio
- Typescript Sdk For Visual Studio
- Visual Studio Download
- Typescript Sdk For Visual Studio 2017 Macos Free
- Microsoft Visual Studio
- Mar 04, 2020 In order to create a Roslyn Analyzer project, you need to install the.NET Compiler Platform SDK via the Visual Studio Installer. There are two different ways to find the.NET Compiler Platform SDK in the Visual Studio Installer: Install using the Visual Studio Installer – Workloads view: Run the Visual Studio Installer and select Modify.
- Next era of drag and drop development for Visual Studio. Stop installing a bunch of SQL server stuff. Ask to configure projects for typescript. Codelens 'Health Indicator' missing in VS 2017 Enterprise Version. Create a JavaScript project type. Provide support for tsd to download typescript typings similar to bower and npm support.
- TypeScript in Visual Studio Code. TypeScript is a typed superset of JavaScript that compiles to plain JavaScript. It offers classes, modules, and interfaces to help you build robust components. The TypeScript language specification has full details about the language.
Important
Dynamics 365 Retail is now Dynamics 365 Commerce - offering comprehensive omnichannel commerce across e-Commerce, in-store, and call center. For more information about these changes, see Microsoft Dynamics 365 Commerce.
Dec 01, 2018 Visual Studio 2017 for Mac provides you a wonderful macOS development environment for all your Azure Functions needs. Visual Studio 2017 for Mac has improved the build performance for Xamarin.Android projects. Now, developer will have improved deployment and build times, whether it’s the first build or the fiftieth.
This topic explains what has changed in the 10.0.11 release of the Retail software development kit (SDK), how to migrate it to Visual Studio 2017, and how to update an extension project reference library to NuGet.
What has changed in the 10.0.11 release
- The Retail SDK has been updated to Visual Studio 2017.
- References have been updated to PackageReference (NuGet package reference).
Retail SDK updated to support Visual Studio 2017
The Retail SDK now runs on Visual Studio 2017. In release 10.0.11 and later, all Retail SDK components, including Modern POS (MPOS), Cloud POS (CPOS), the Commerce runtime (CRT), Retail Server, the proxy, and Hardware station (HWS), can be built and compiled only in Visual Studio 2017. You can't use Visual Studio 2015.
References updated to PackageReference
The Retail SDK reference libraries use PackageReference. All the SDK samples use the PackageReference model. All the SDK reference libraries are converted to NuGet packages, and libraries are removed from the RetailSDKReference folder. The NuGet packages are in the ..RetailSDKCodepkgs or ..RetailSDKpkgs folder. The following example shows the reference to Microsoft.Dynamics.Commerce.Runtime.
What is affected
- If you want to deploy a new merged package (that is, an extension and out-of-box changes) on version 10.0.11 or later, you must migrate your solution to the SDK on Visual Studio 2017. No code changes are required to migrate and build your solution.
- Hard-coded references in extension projects must be migrated to PackageReference (NuGet reference).
Migrate to the SDK for Visual Studio 2017
There are two ways to migrate:
- Deploy a new development and build environment from Microsoft Dynamics Lifecycle Service (LCS), and use the Visual Studio 2017 template, which is available for manual install in release 10.0.11. The new LCS dev VM with Visual Studio 2017 will be available in release 10.0.12.
- Update extensions to Visual Studio 2017 in an existing development environment:
- Install Visual Studio 2017 Community, Professional, or Enterprise edition on the existing build and development virtual machine (VM) with the following workloads:
- .NET Desktop development
- Universal Windows Platform development
- ASP.NET and web development
- Azure development
- Node.js development
- .NET Core cross-platform development
- Mobile development with .NET (required for hybrid app development)
- If you manually install Visual Studio 2017, install the following prerequisites on the development VM. If you don't install these prerequisites, compilation will fail, and .NET SDK and runtime errors will be generated:
- Install Typescript version 2.2.2. In Visual Studio, go to Tools > Get Tools and Features. Select the Individual components tab and select the TypeScript 2.2 SDK from SDKs, libraries, and frameworks section and install it. VS 2017 has Typescript 3.1 as default, please include 2.2.2 also because the POS app is built based on Typescript 2.2.2.
Typescript Sdk For Visual Studio 2017 Mac Os Download
Build the Retail SDK
Follow these steps to build the Retail SDK.
- Open the Developer command prompt for Visual Studio 2017 or the MSBuild 15.0 command prompt. Build the out-of-box Retail SDK by running msbuild /t:rebuild from the root of the SDK folder (where you can find the dirs.proj file). The folder is RetailSDKdirs.proj or RetailSDKCodedirs.proj in most installations.
- Merge your extension to the new SDK folder. For information about how to merge extension with the SDK, see Upgrade the Retail channel extension to the latest Retail SDK.
- After the extensions have been merged, update all the hard-coded references to PackageReference by using the NuGet packages.
Update the reference in the CRT extensions project
- Open the CRT extension project in Visual Studio 2017.
- In the NuGet Package Manager, add the local NuGet repository folder. For information about how to create a local NuGet repository, see Install and manage packages in Visual Studio using the NuGet Package Manager.NoteAll the SDK reference libraries are converted to NuGet packages, and libraries are removed from the RetailSDKReference folder. The NuGet packages can be found in the ..RetailSDKCodepkgs or ..RetailSDKpkgs folder.
- To add the NuGet package reference to the project, right-click the Dependencies node in the project, and then select Manage NuGet Packages.
- In the NuGet Package Manager, add the required packages. For example, if the project requires the CRT library reference, add the Microsoft.Dynamics.Commerce.Runtime NuGet package. After the NuGet package reference is added, the project file will be updated with the package reference, as shown in the following example.
Note
PackageReference also supports floating versions, where the version is updated with the floating version number. For more information about floating versions, see How NuGet resolves package dependencies. When the floating version is used, extensions no longer have to update the reference for every update, because NuGet will automatically resolve to the latest version. For example, the package reference might resemble <PackageReference Include='Microsoft.Dynamics.Commerce.Runtime' Version='9.21.x' />.
In a similar way, update the references for all the Retail Server, proxy, and Hardware station extension projects.
What isn't affected
You don't have to change the extensions code that was written in previous versions of the Retail SDK. You must update references and recompile only for the new SDK.
If you have existing pipelines in Azure Pipelines not based on build machine agent that are set up for the Retail SDK build will continue to work. In the MSBuild task step, change the MSBuild version to 15.0, if this change is required.
Please follow the steps mentioned in this doc to setup a build pipeline in Azure DevOps without using build VM and build agent from the build machine.
Azure DevOps pipeline using build machine agent:
The same build machine used for MSBuild with the Azure DevOps pipeline can be used with 10.0.11 SDK. Perform the following steps on the build machine for the 10.0.11 SDK:
- Install Visual Studio 2017 on the build machine.
- Optional: Run msbuild (msbuild version 15.0) from the developer command prompt for Visual Studio 2017 on the build machine. Open the developer command prompt for Visual Studio 2017 and navigate to the Retail SDK root folder. Type msbuild dirs.proj and make sure that the MSBuild completes successfully.
- On the build machine, add an environment variable for the MSBuild 15.0. Go to System Properties > Environment Variables > System variables and select Path. Click New and add the path variable for MSBuild 15.0. For example, C:Program Files(x86)Microsoft Visual Studio2017EnterpriseMSBuild15.0Bin. The path will change based on where you installed Visual Studio 2017. To get the path for MSBuild from the developer command prompt for Visual Studio 2017, type where MSBuild.
- Restart the Azure DevOps build agent on the build machine.
- In Azure DevOps pipeline, change the MSBuild version to 15.0 or later.If the build from Azure DevOps pipeline fails with a NuGet error, the Azure pipeline may not be not using MSBuild version 15.0 for NuGet restore or the extension projects are not upgraded to use the package reference model.
| Developer Community| System Requirements| Compatibility| Distributable Code| License Terms| Blogs| Known Issues |
Visual Studio 2017 contains many new and exciting features and IDE productivity enhancements tosupport Windows app development, cross-platform mobile development, Azure development, web and cloud development,and more. To try out Visual Studio 2017, see Visual Studio 2017 Downloads.For more information about everything that's new in this release, see theVisual Studio 2017 release notes andWhat's New in Visual Studio 2017.
For Visual Studio Code, see Visual Studio Code FAQ.
For Visual Studio 2017 for Mac, see Visual Studio 2017 for Mac Platform Targeting and Compatibility.
For Visual Studio 2017 for Mac release notes.
For Visual Studio 2017 for Mac, see Visual Studio 2017 for Mac Platform Targeting and Compatibility.
For Visual Studio 2017 for Mac release notes.
Installation
You can install and use Visual Studio 2017 alongsideprevious versions of Visual Studio, including Visual Studio 2015, Visual Studio 2013, and Visual Studio 2012.
Download
Click a button to download the latest version of Visual Studio 2017. For instructions on installing and updating Visual Studio 2017, see the Update Visual Studio 2017 to the most recent release. Also, see instructions on how to install offline.
Visit the visualstudio.microsoft.com/downloads page to download other Visual Studio 2017 products.
Note: Installation package size will vary depending on your current Visual Studio configuration.
System Requirements
For information on the system requirements for installing and running the Visual Studio 2017 family of products,including Team Foundation Server 2017, see the Visual Studio 2017 System Requirement page andVisual Studio 2017 for Mac Product Family System Requirements.
Typescript Sdk For Visual Studio 2017 Mac Os X
Feedback and Support
For support, or to submit feedback on Visual Studio, see:
Upgrade Projects to Visual Studio 2017
When following the supported upgrade paths, your Visual Studio source, solutions, and project files will continueto work; however, you should expect to make some changes to sources. While we cannot guarantee binary compatibilitybetween releases, we will do our best to document significant changes to assist you with updates.
Note
For details on how to migrate your projects to Visual Studio 2017, see Porting, Migrating, and Upgrading Visual Studio Projects.
Platform Targeting
Visual Studio provides cutting-edge tools and technologies to create apps that take advantage of thelatest platform capabilities, whether Windows, Android, iOS, or Linux. Visual Studio 2017 also targetsearlier platforms so you can create new apps or modernize existing apps that execute on earlier versionsof Windows while leveraging the enhanced development tools, quality enablement, and team collaborationcapabilities in Visual Studio 2017. For more information, see Managing references in aproject and Visual Studio Multi-TargetingOverview.
Visual Studio 2017 Support for Windows Development
The following table explains the Microsoft Windows platforms for which you can build apps by using Visual Studio 2017.
Build Apps that Run on Windows Clients | Using Tools for Native and Managed Classic Windows Desktop Development | Using Tools for UWP App Development |
Windows 10 | Yes (see notes below) | Yes (see notes below) |
HoloLens | No | Yes See the Windows Holographic Dev Center. |
Xbox One | Not applicable | Yes See the Xbox Dev Center. |
Windows 8.1 (Windows 8) | Yes | Windows Store app development is not available. |
Windows 7 | Yes | Not applicable |
Windows Vista | Yes Remote debugging and profiling tools are not available. | Not applicable |
Windows XP | Yes Managed development requires using Visual Studio .NET multi-targeting. Remote debugging and profiling tools are not available. | Not applicable |
Build Apps that Run on Windows Phone | Using Tools for Native and Managed Classic Windows Desktop Development | Using Tools for UWP App Development |
Windows 10 Mobile | No | Yes (see notes below) |
Windows Phone 8.1 and earlier | No | Windows Store app development is not available. |
Build Apps that Run on Windows Server | Using Tools for Native and Managed Classic Windows Desktop Development | Using Tools for UWP App Development |
Windows Server 2016 | Yes | Yes (see notes below) |
Windows Server 2016, Nano Server Installation Option | Yes, for .NET Core and a subset of Win32 See the Nano Server Dev Center. | No |
Windows Server 2012 R2 | Yes | Windows Store app development is not available. |
Windows Server 2012 | Yes | Windows Store app development is not available. |
Windows Server 2008 R2 | Yes | Not applicable |
Windows Server 2008 | Yes Remote debugging and profiling tools are not available. | Not applicable |
Windows Server 2003 | Yes Remote debugging and profiling tools are not available. Managed development requires using Visual Studio .NET multi-targeting and requires side-by-side installation of Visual Studio 2010. For more information, see: A Look Ahead at the Visual Studio 2012 Product Lineup and Platform Support. | Not applicable |
Build Apps that Run on Windows Embedded Devices | Using Tools for Native and Managed Classic Windows Desktop Development | Using Tools for UWP App Development |
Windows 10 IoT Core | Yes, for a subset of Win32 APIs See the IoT Core API Porting Tool for information. | Yes See the Windows IoT Dev Center for additional tools and resources. |
Windows 10 IoT Mobile Enterprise | No | Yes See the Windows IoT Dev Center for additional tools and resources. |
Windows 10 IoT Enterprise | Yes See the Windows IoT Dev Center for additional tools and resources. | Yes See the Windows IoT Dev Center for additional tools and resources. |
Windows Embedded 8 Standard and 8.1 Industry | Yes | No |
Windows Embedded Compact 2013 | No | Not applicable |
Windows Embedded 7 (Compact, Standard, and POSReady) | No | Not applicable |
Windows Embedded CE 6.0 and earlier | No | Not applicable |
Windows XP Embedded (Including POSReady 2009, WES 2009, WEPOS) | No | Not applicable |
Notes
- For support information regarding Microsoft operating systems, see Microsoft Support Lifecycle and Windows 10 Release Information.
- For support information on Microsoft .NET Framework, see .NET Framework Support Lifecycle FAQand .NET Framework System Requirements.
- Windows 10 Enterprise LTSB edition and Windows 10 S are not supported for development.You may use Visual Studio 2017 to build apps that run on Windows 10 LTSB and Windows 10 S. Remote debuging is supported on LTSB.
- Universal Windows app development for all target platforms is available when Visual Studio is installed on Windows 10.
- Universal Windows apps can be built from the command line when using Windows Server 2012 R2 or Windows Server 2016. UWP development—includingdesigning, editing, and local debugging—is not available on Windows Server. You may deploy these apps to Windows server and debug them remotely.
- Cordova, Unity, and Xamarin can also be used for cross-platform development of Universal Windows Apps on Windows 10.
Visual Studio 2017 Support for .NET Development
Visual Studio 2017 supports development of apps that use any of the .NET implementations. Among the workloads and project types, you can find support for.NET Framework, .NET Core, Mono, and .NET Native for Universal Windows Platform (UWP). Visual Studio 2017 supports the following implementations:
- .NET Framework versions 4.7, 4.6.2, 4.6.1, 4.6, 4.5.2, and 3.5
- .NET Core 2.0, 1.1, and 1.0.
Note
For more information on each of these implementations, and on the common API specification .NET Standard, see .NET architectural components.
Visual Studio 2017 Support for Android Development
Visual Studio 2017 enables you to build native Android apps using Xamarin and C# or using Java/C++, and hybridAndroid apps using Apache Cordova 6.3.1 and JavaScript and TypeScript. The Visual Studio Tools for Unity andthe Unreal Engine enable Android game development. You can also use Visual Studio for Macto build Android apps using a Mac.
You can use Visual Studio setup to easily obtain the Android SDK and Android API levels 19, 21, 22, and 23.You can download additional API levels separately using the Android SDK Manager.You can also use Visual Studio Setup to obtain the Android Native Development Kit (R10E), Java SE Development Kit, and Apache Ant.
For more information, see Android development with Visual Studio andMobile App Development.
Note
For information on .NET development for Android, see .NET architectural components.
Visual Studio 2017 Support for iOS Development
Visual Studio 2017 enables you to build and debug apps for iOS by using Apache Cordova, C++, Unity, or Xamarinand a Mac configured for iOS development when using remotebuild, vcremote, the Visual Studio Tools for Unity,or the Xamarin Mac Agent. Xamarin supports iOS 7 and higher, and requires OS X 10.10 'Yosemite' or higher.Apache Cordova supports iOS 8 and higher, and requires OS X 10.9 'Mavericks' and higher. You can also useVisual Studio for Mac to build iOS apps using a Mac.
Note
Typescript For Visual Studio
For more information, see Cross-platform mobile development in Visual Studio.For information on .NET development for iOS, see .NET architectural components.
Visual Studio 2017 Support for Linux Development
Visual Studio 2017 enables you to build and debug apps for Linux using C++, Python, and Node.js.Creating C++ apps for Linux requires theVisual C++ for Linux Development extension. Creating apps with Python orNode,js, requires that you enable remote debugging on the target Linux machine. You can also create, buildand remote debug .NET Core and ASP.NET Core applications for Linux using modern languages such as C#, VB and F#.
Note
For information on .NET development for Linux, see .NET architectural components.
- CentOS 7.1 and Oracle Linux 7.1
- Debian 8
- Fedora 23
- Linux Mint 17
- openSUSE 13.2
- Red Hat Enterprise Linux 7.2
- Ubuntu 14.04 and 16.04
Note
For more information see https://dot.net/core.
Visual Studio 2017 Support for macOS Development
Visual Studio 2017 enables you to build console applications and ASP.NET applications that target macOS.However, debugging is not supported. For additional macOS development tools choices, try Visual StudioCode or Visual Studio for Mac. Visual Studio Code provides a streamlined,extensible developer tool experience for macOS. Visual Studio for Macprovides a feature-rich IDE that enables you to build native macOS apps, including ASP.NET, using C#.
Note
For information on .NET development forMacOS, see .NET architectural components.
Other Platforms and Technologies
Visual Studio 2017 also supports the following platforms and technologies. For more information, seehttps://visualstudio.microsoft.com/vs/features/.
- Apache Ant
- Azure web apps and connected services, including Azure Data Lake
- Docker
- PowerShell
- Python and Python IoT tools
- Web Development with ASP.NET, HTML5/CSS3, JavaScript, Node.js, Python, or TypeScript
Compatibility with Previous Releases
.NET Framework
.NET 4.7 is is a highly compatible in-place update of .NET 4, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, and 4.6.2.
Note
For more information, see the Migration Guide to the .NET Framework 4.7, 4.6, and 4.5.
Typescript Sdk For Visual Studio
Team Explorer and Team Foundation Server
Team Explorer for Visual Studio 2017 will connect to Team Foundation Server 2017, Team Foundation Server 2015,Team Foundation Server 2013, Team Foundation Server 2012, and Team Foundation Server 2010 SP1.
Silverlight
Visual Studio Download
Silverlight projects are not supported in this version of Visual Studio. To maintain Silverlight applications,continue to use Visual Studio 2015.
Typescript Sdk For Visual Studio 2017 Macos Free
Windows Store and Windows Phone apps
Projects for Windows Store 8.1 and 8.0, and Windows Phone 8.1 and 8.0 are not supported in this release. Tomaintain these apps, continue to use Visual Studio 2015. To maintain Windows Phone 7.x projects, use Visual Studio 2012.